A short movie, in the style of an immersive musical. Wearing a custom headset, users engage in a VR experience derived from personal memories I recreated. Environments have been reconstructed in 3d with photogrammetry and reprocessed. Actors filmed with volumetric cinematography. The storytelling evolved procedurally, tracking the user’s eye blinks to jump from one memory to the next. The sound was processed binaurally, and with each environment’s sound characteristics.
The helmet uses a tiny projector to project the content in front of the user. A magnifying lens was also used to enlarge the image. A PSMove is used for tracking the movement of the head in space. A tiny camera is tracking the users eye to detect blinking and bring the story forward.