Tracking and sensor technologies, game design, interactive design and visual work.
Germanos Experience Corner
An interactive installation for a mobile phone retail franchise.
A Surf game and a Forest exploration played solely with movement. The user could mount a static surf board or a treadmill. Using those he/she navigates through the levels of the games collecting featured products and points that were each uniquely represented.
Thus bringing some physicality in gaming and letting clients break off some steam after disputing their mobile phone charges.
This was developed for a series of live shows where the performer was captured and represented as an avatar , Skrillex style.
In this demo case as a harmless robot.
Addtional particle engines were impulsed by the movement and/or sound. Different environments were developes to bring context and narrative.
BBall by adetokumbo
Here is a very small online-game you can try yourself. It was placed on large touchscreens in Protergia retail stores, to promote some power plans. It should work on mostly all sorts of devices. Here is a link
The 7 KEYS
A series of interactive installations, showing through unique games, several industrial processes in countryside Greece.
The installations took there place in their corresponding museums after the initial opening.
A series of mini games played also with the kinect, covid no touching era,
They came in a series so here are some people enjoying them on an outdoors event